- initDefaultGroups() - Method in class com.buckosoft.fibs.BuckoFIBS.GroupManager
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- initialize(Component) - Method in class com.buckosoft.fibs.BuckoFIBS.AudioManager
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Initialize the AudioManager.
- insertUpdate(DocumentEvent) - Method in class com.buckosoft.fibs.BuckoFIBS.gui.RatingGraphPanelConfigureDialog
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- invited(Player, String) - Method in class com.buckosoft.fibs.BuckoFIBS.gui.inviterList.InviterTableModel
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Method to add a Player to the inviter table
- InvitePopupSubmenu - Class in com.buckosoft.fibs.BuckoFIBS.gui.playerList
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The invite submenu that says how many games to invite for.
- InvitePopupSubmenu() - Constructor for class com.buckosoft.fibs.BuckoFIBS.gui.playerList.InvitePopupSubmenu
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This method initializes
- InviterListPane - Class in com.buckosoft.fibs.BuckoFIBS.gui.inviterList
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Display the list of Inviters
- InviterListPane() - Constructor for class com.buckosoft.fibs.BuckoFIBS.gui.inviterList.InviterListPane
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This is the default constructor
- InviterListPopupMenu - Class in com.buckosoft.fibs.BuckoFIBS.gui.inviterList
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The context menu on the inviter table
- InviterListPopupMenu() - Constructor for class com.buckosoft.fibs.BuckoFIBS.gui.inviterList.InviterListPopupMenu
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This method initializes
- InviterNameRenderer - Class in com.buckosoft.fibs.BuckoFIBS.gui.inviterList
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Draw the player name and any icons in the inviter table
- InviterNameRenderer() - Constructor for class com.buckosoft.fibs.BuckoFIBS.gui.inviterList.InviterNameRenderer
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This method initializes
- InviterTableModel - Class in com.buckosoft.fibs.BuckoFIBS.gui.inviterList
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The Inviter's JList Table Model
- InviterTableModel() - Constructor for class com.buckosoft.fibs.BuckoFIBS.gui.inviterList.InviterTableModel
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- InviterTableModel.Inviter - Class in com.buckosoft.fibs.BuckoFIBS.gui.inviterList
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- isAcceptDeclineDouble() - Method in class com.buckosoft.fibs.domain.Board
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Are you in a state where you are required to accept or decline a double?
- isAcceptDeclineResign() - Method in class com.buckosoft.fibs.domain.Board
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Are you in a state where you are required to accept or decline a resign?
- isActive() - Method in class com.buckosoft.fibs.domain.GroupOfPlayers
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Did the user select this Group to be active?
- isAllowMultiplePersonalities() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we allow the user to have multiple personalities?
The default is no, this is really only a development feature so that i
can connect to fibs.com or buckosoft.com
- isAllowPip() - Method in class com.buckosoft.fibs.document.Document
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- isAnimateMoves() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we display messages that we transmit to the fibs server?
- isAskDouble() - Method in class com.buckosoft.fibs.document.Document
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Does the server push dice at you or wait to see if you want to roll or double
- isAudioCues() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we play the beeps and boops?
- isAutoBoard() - Method in class com.buckosoft.fibs.document.Document
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- isAutoConnect() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we automatically connect to the server when the app starts up?
- isAutoDouble() - Method in class com.buckosoft.fibs.document.Document
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- isAutoGreedyBearOff() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we automatically turn on Greedy Bear Offs when the game turns to a race?
- isAutoMove() - Method in class com.buckosoft.fibs.document.Document
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- isAway() - Method in class com.buckosoft.fibs.document.Document
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Have You tagged yourself as away?
- isAway() - Method in class com.buckosoft.fibs.domain.Player
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Has this player marked himself as away?
- isBell() - Method in class com.buckosoft.fibs.document.Document
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Like, totally ignored.
- isCellEditable(int, int) - Method in class com.buckosoft.fibs.BuckoFIBS.gui.inviterList.InviterTableModel
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All cells are not editable
- isCellEditable(int, int) - Method in class com.buckosoft.fibs.BuckoFIBS.gui.playerList.PlayerTableModel
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All cells are non-editable.
- isChangeTabOnNewMsg() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we switch to the tab that just received a chat message?
- isConnected() - Method in class com.buckosoft.fibs.net.ClientConnection
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Are we connected to the fibs server?
- isCrawford() - Method in class com.buckosoft.fibs.document.Document
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Is this a crawford game?
- isDEBUG_ShowAnimatePath() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we display a line showing the path the checker will animate along?
- isDEBUG_ShowUnhandledCookies() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we display unhandled cookies as an error?
- isDirty() - Method in class com.buckosoft.fibs.domain.GroupOfPlayers
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Does this Group need to be saved to disk?
- isDirty() - Method in class com.buckosoft.fibs.domain.PlayerGroup
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Does this PlayerGroup need saving?
- isDisplayRecv() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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OBSOLETE::
- isDisplayXmit() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we display messages that we transmit to the fibs server?
- isDisplayXmit() - Method in interface com.buckosoft.fibs.net.FIBSAttributes
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Should we display messages as we send them?
- isDontChangeTabOnShout() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we switch to the tab that just received a chat message?
- isEnabled() - Method in interface com.buckosoft.swing.JButtonI
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Is this button enabled?
- isEnabled() - Method in class com.buckosoft.swing.JUButton
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- isFibsReadyToPlay() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Has the user marked himself as ready to play?
- isGreedy() - Method in class com.buckosoft.fibs.document.Document
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Are You using greedy bearoffs?
- isGui() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEvent
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Is this a Gui event? That is, is the game waiting for user input?
- isGui() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEventAcceptAndWin
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- isGui() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEventBoard
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- isGui() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEventCantMove
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- isGui() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEventDiceRoll
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- isGui() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEventDouble
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- isGui() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEventFirstRoll
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- isGui() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEventMove
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- isGui() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEventPleaseAcceptOrRejectDouble
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- isGui() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEventPleaseAcceptOrRejectResign
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- isGui() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEventPleaseMove
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- isGui() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEventPleaseRollOrDouble
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- isGui() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEventRejectResign
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- isGui() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEventResign
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- isGuiEvent() - Method in class com.buckosoft.fibs.domain.gameEvent.GameEventPleaseAcceptOrRejectDouble
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- isHighDieLeft() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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- isHoverHelpers() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we show the hover helpers during a player's move
The default is yes, max eye candy is on.
- isIgnore() - Method in class com.buckosoft.fibs.domain.GroupOfPlayers
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Is this a list of players to ignore?
- isInGroup(String, int) - Method in class com.buckosoft.fibs.BuckoFIBS.GroupManager
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Is this playerId in this group?
- isInvited() - Method in class com.buckosoft.fibs.domain.Player
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Have we invited this player?
- isMoreBoards() - Method in class com.buckosoft.fibs.document.Document
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This is pretty darn useful for client programs, so if you see it toggled off you probably want to toggle it back on.
- isMoves() - Method in class com.buckosoft.fibs.document.Document
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- isMsgIgnoreShouts() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we ignore people shouting? (global chat messages)
- isMsgLoginsAndOuts() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we display messages about other people logging in and out?
- isMsgOtherMatchInfo() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we display messages about other matches?
- isMsgShowGameMoves() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we display game move messages (in its own window)
- isNewbie() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Is this user a newbie?
- isNotify() - Method in class com.buckosoft.fibs.document.Document
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Are we being notified when new users log on and off?
- isOpponentMayDouble() - Method in class com.buckosoft.fibs.domain.Board
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- isPlaying() - Method in class com.buckosoft.fibs.domain.Player
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Return true if this player is playing someone.
- isPlayPause() - Method in class com.buckosoft.fibs.BuckoFIBS.gui.boardTab.ReplayToolbar
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- isPlayPause() - Method in interface com.buckosoft.fibs.BuckoFIBS.gui.boardTab.ReplayToolbarI
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Return the state of play-pause
- isRace() - Method in class com.buckosoft.fibs.domain.Board
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Is this game a race?
Determine whether all of your checkers are past the opponent's checkers
- isRatings() - Method in class com.buckosoft.fibs.document.Document
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- isReady() - Method in class com.buckosoft.fibs.document.Document
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Are you ready to play?
- isReady() - Method in class com.buckosoft.fibs.domain.Player
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Is this player ready to play?
- isReport() - Method in class com.buckosoft.fibs.document.Document
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Are we being notified about the starting and ending of other matches?
- isShowPointNumbers() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we display the numbers on the points on the board?
- isSilent() - Method in class com.buckosoft.fibs.document.Document
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Do we receive the shout messages (general chat)?
Note that BuckoFIBS always receives the shouts and filters them from display.
- isStdoutNetworkMessages() - Method in class com.buckosoft.fibs.BuckoFIBS.BFProperties
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Should we display received network messages on stdout?
- isStdoutNetworkMessages() - Method in interface com.buckosoft.fibs.net.FIBSAttributes
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Should messages that are received be sent to stdout for logging?
- isTagForDelete() - Method in class com.buckosoft.fibs.domain.PlayerGroup
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- isYouMayDouble() - Method in class com.buckosoft.fibs.domain.Board
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Are You allowed to double?
- isYouPlaying() - Method in class com.buckosoft.fibs.domain.Board
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Are you playing or just watching?
- isYourMove() - Method in class com.buckosoft.fibs.domain.Board
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Is it your turn to move? That is, have you rolled and should move checkers?
- isYourTurnToRollOrDouble() - Method in class com.buckosoft.fibs.domain.Board
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Is it your turn?
- ITALIC - Static variable in class com.buckosoft.fibs.BuckoFIBS.gui.SystemMessagesTextPane
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