public class AnimateEventCantMove extends AnimateEvent
AnimateEvent.Typeoffset, who| Constructor and Description |
|---|
AnimateEventCantMove() |
| Modifier and Type | Method and Description |
|---|---|
int |
getDuration()
Get the number of milliseconds to execute this AnimateEvent
|
AnimateEvent.Type |
getType()
Get the
AnimateEvent.Type of this AnimateEvent |
boolean |
isGui()
Is this a Gui event? That is, is the game waiting for user input?
|
getOffset, getWho, setOffset, setWhopublic int getDuration()
AnimateEventgetDuration in class AnimateEventpublic AnimateEvent.Type getType()
AnimateEventAnimateEvent.Type of this AnimateEventgetType in class AnimateEventpublic boolean isGui()
AnimateEventisGui in class AnimateEvent