Coverage Report - com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.animateType.DoubleSpline2D
 
Classes in this File Line Coverage Branch Coverage Complexity
DoubleSpline2D
0%
0/25
0%
0/2
1.5
 
 1  
 /******************************************************************************
 2  
  * DoubleSpline2D.java - Move the double cube along a spline path
 3  
  * $Id$
 4  
  * 
 5  
  * BuckoFIBS - Backgammon by BuckoSoft
 6  
  * Copyright© 2013 - Dick Balaska - BuckoSoft, Corp.
 7  
  * 
 8  
  * $Log$
 9  
  * Revision 1.1  2013/09/12 06:40:07  dick
 10  
  * Animating the double cube.
 11  
  *
 12  
  */
 13  
 
 14  
 /* 
 15  
  * This program is free software: you can redistribute it and/or modify
 16  
  * it under the terms of the GNU General Public License as published by
 17  
  * the Free Software Foundation, either version 3 of the License, or
 18  
  * (at your option) any later version.
 19  
  *
 20  
  * This program is distributed in the hope that it will be useful,
 21  
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 22  
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 23  
  * GNU General Public License for more details.
 24  
  *
 25  
  * You should have received a copy of the GNU General Public License
 26  
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 27  
  *
 28  
  * The Original Code is BuckoFIBS, <http://www.buckosoft.com/BuckoFIBS/>.
 29  
  * The Initial Developer of the Original Code is Dick Balaska and BuckoSoft, Corp.
 30  
  * 
 31  
  */
 32  
 package com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.animateType;
 33  
 
 34  
 import java.awt.Point;
 35  
 
 36  
 import com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.AnimateEventDouble;
 37  
 import com.buckosoft.fibs.domain.Board;
 38  
 
 39  
 /** Move the double cube along a spline path.
 40  
  * @author Dick Balaska
 41  
  * @since 2013/09/10
 42  
  * @version $Revision$ <br> $Date$
 43  
  * @see <a href="http://cvs.buckosoft.com/Projects/BuckoFIBS/BuckoFIBS/src/main/java/com/buckosoft/fibs/BuckoFIBS/gui/boardTab/boardPane/animateType/DoubleSpline2D.java">cvs DoubleSpline2D.java</a>
 44  
  */
 45  0
 public class DoubleSpline2D  extends AnimateEventDouble {
 46  
         private _Spline2D spline;
 47  
 
 48  
 //        private        static         Color        startColor = new Color(255,20,20,190);
 49  
 //        private        static         Color        endColor = new Color(20,255,20,150);
 50  
         //private        Color                        workColor;
 51  
 
 52  
 
 53  
         public int[] getXY(double offset) {
 54  0
                 return(spline.getPoint(offset));
 55  
         }
 56  
 /*
 57  
         @Override
 58  
         public Color getColor(double offset) {
 59  
                 return( new Color(
 60  
                                 (int)(((endColor.getRed()-startColor.getRed())*offset)+startColor.getRed()),
 61  
                                 (int)(((endColor.getGreen()-startColor.getGreen())*offset)+startColor.getGreen()),
 62  
                                 (int)(((endColor.getBlue()-startColor.getBlue())*offset)+startColor.getBlue()),
 63  
                                 (int)(((endColor.getAlpha()-startColor.getAlpha())*offset)+startColor.getAlpha()))
 64  
                         );
 65  
         }
 66  
 */
 67  
         public void calculate(Board board) {
 68  0
                 Point sxy = getDoubleCubeXY();
 69  0
                 int w2 = getDoubleCubeWidth()/2;
 70  0
                 int h2 = boardPane.getHeight()/2;
 71  0
                 x[0] = sxy.x+w2;
 72  0
                 y[0] = sxy.y+w2;
 73  
 
 74  0
                 x[1] = x[0];
 75  0
                 y[1] = h2-getDoubleCubeWidth()*-Board.xoToTurn(this.whoDoubled);
 76  
 
 77  0
                 x[2] = x[0];
 78  0
                 y[2] = h2;
 79  
                 
 80  0
                 sxy = getDoubleCubePushXY();
 81  0
                 x[3] = sxy.x;
 82  0
                 y[3] = y[2];
 83  
                 
 84  0
                 x[4] = x[3];
 85  0
                 y[4] = h2+getDoubleCubeWidth()*-Board.xoToTurn(this.whoDoubled);
 86  
                 
 87  0
                 x[5] = sxy.x;
 88  0
                 y[5] = sxy.y;
 89  
 
 90  0
                 if (board.getHasCube() == -1) {
 91  0
                         x[1] = x[0] + 10;
 92  0
                         y[1] = y[0];
 93  0
                         x[2] = (x[3]-x[0])/2 + x[0];
 94  0
                         y[2] = y[0] + 20*-this.whoDoubled;
 95  
                 }
 96  
 
 97  
 
 98  0
                 spline = new _Spline2D(x, y);
 99  0
         }
 100  
 
 101  
 }