Classes in this File | Line Coverage | Branch Coverage | Complexity | ||||
AnimateEventPleaseMove |
|
| 1.0;1 |
1 | /****************************************************************************** | |
2 | * AnimateEventCantMove.java - Run the "Can't Move" animation | |
3 | * $Id$ | |
4 | * | |
5 | * BuckoFIBS - Backgammon by BuckoSoft | |
6 | * Copyright© 2011 - Dick Balaska - BuckoSoft, Corp. | |
7 | * | |
8 | * $Log$ | |
9 | * Revision 1.1 2011/05/22 22:56:08 dick | |
10 | * c.b.f.B.g.boardTab.board becomes c.b.f.B.g.boardTab.boardPane . | |
11 | * | |
12 | * Revision 1.2 2011/05/21 06:09:37 dick | |
13 | * Javadoc. | |
14 | * | |
15 | * Revision 1.1 2011/05/21 05:06:00 dick | |
16 | * Please move so many pieces. | |
17 | * | |
18 | * Revision 1.2 2011/05/17 22:50:04 dick | |
19 | * AnimateEvent moves to c.b.f.B.g.b.b which is where it is used. | |
20 | * | |
21 | * Revision 1.1 2011/05/16 14:18:11 dick | |
22 | * Run the "Can't Move" animation. | |
23 | * | |
24 | */ | |
25 | ||
26 | /* | |
27 | * This program is free software: you can redistribute it and/or modify | |
28 | * it under the terms of the GNU General Public License as published by | |
29 | * the Free Software Foundation, either version 3 of the License, or | |
30 | * (at your option) any later version. | |
31 | * | |
32 | * This program is distributed in the hope that it will be useful, | |
33 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
34 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
35 | * GNU General Public License for more details. | |
36 | * | |
37 | * You should have received a copy of the GNU General Public License | |
38 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
39 | * | |
40 | * The Original Code is BuckoFIBS, <http://www.buckosoft.com/BuckoFIBS/>. | |
41 | * The Initial Developer of the Original Code is Dick Balaska and BuckoSoft, Corp. | |
42 | * | |
43 | */ | |
44 | package com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane; | |
45 | ||
46 | ||
47 | /** Tell the GUI (to tell the user) to "Please Move x pieces." | |
48 | * @author Dick Balaska | |
49 | * @since 2011/05/21 | |
50 | * @version $Revision$ <br> $Date$ | |
51 | * @see <a href="http://cvs.buckosoft.com/Projects/BuckoFIBS/BuckoFIBS/src/main/java/com/buckosoft/fibs/BuckoFIBS/gui/boardTab/boardPane/AnimateEventCantMove.java">cvs AnimateEventPleaseMove.java</a> | |
52 | */ | |
53 | public class AnimateEventPleaseMove extends AnimateEvent { | |
54 | 0 | private int[] dice = new int[2]; |
55 | private int checkersToMove; | |
56 | ||
57 | @Override | |
58 | public int getDuration() { | |
59 | 0 | return 0; |
60 | } | |
61 | ||
62 | @Override | |
63 | public Type getType() { | |
64 | 0 | return(Type.PleaseMove); |
65 | } | |
66 | ||
67 | @Override | |
68 | public boolean isGui() { | |
69 | 0 | return true; |
70 | } | |
71 | ||
72 | /** Only constructor */ | |
73 | 0 | public AnimateEventPleaseMove() {} |
74 | ||
75 | /** | |
76 | * @return the dice | |
77 | */ | |
78 | public int[] getDice() { | |
79 | 0 | return dice; |
80 | } | |
81 | ||
82 | /** Set the dice to be used in this move. | |
83 | * Actually clones them, keeping with the design pattern of no overlapping objects from GameManagement to AnimationManagement. | |
84 | * @param dice the dice to set | |
85 | */ | |
86 | public void setDice(int[] dice) { | |
87 | 0 | this.dice[0] = dice[0]; |
88 | 0 | this.dice[1] = dice[1]; |
89 | 0 | } |
90 | ||
91 | /** | |
92 | * @return the checkersToMove | |
93 | */ | |
94 | public int getCheckersToMove() { | |
95 | 0 | return checkersToMove; |
96 | } | |
97 | ||
98 | /** | |
99 | * @param checkersToMove the checkersToMove to set | |
100 | */ | |
101 | public void setCheckersToMove(int checkersToMove) { | |
102 | 0 | this.checkersToMove = checkersToMove; |
103 | 0 | } |
104 | ||
105 | ||
106 | } |