Package | Description |
---|---|
com.buckosoft.fibs.BuckoFIBS.gui.boardTab |
Swing objects to draw the boardTab.
|
com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane |
Swing objects to draw the board.
|
com.buckosoft.fibs.BuckoFIBS.gui.boardTab.boardPane.animateType |
Animation algorithms.
|
com.buckosoft.fibs.document |
The primary Document in an MVC model.
|
com.buckosoft.fibs.domain |
Domain objects
|
com.buckosoft.fibs.domain.gameEvent |
Game Event Domain objects
|
Modifier and Type | Method and Description |
---|---|
void |
MatchStatusPanel.setBoard(Board board)
Set the reference to our Board
|
void |
BoardTab.setMatchStatusPanelBoard(Board board)
Update the board in the matchStatusPanel
|
Modifier and Type | Field and Description |
---|---|
protected Board |
BoardPane.board |
Modifier and Type | Method and Description |
---|---|
Board |
AnimateEventBoard.getBoard() |
Modifier and Type | Method and Description |
---|---|
void |
AnimateEventPleaseAcceptOrRejectDouble.calculate(Board board) |
abstract void |
AnimateEventDouble.calculate(Board board) |
void |
BoardPane.setBoard(Board board)
Set the reference to the backgammon board.
|
void |
AnimateEventBoard.setBoard(Board board) |
Modifier and Type | Method and Description |
---|---|
void |
DoubleSpline2D.calculate(Board board) |
Modifier and Type | Method and Description |
---|---|
Board |
Document.getBoard()
Get the Board.
|
Modifier and Type | Method and Description |
---|---|
void |
Document.setBoard(Board board) |
Modifier and Type | Method and Description |
---|---|
Board |
Board.clone()
Clone this board
|
Modifier and Type | Method and Description |
---|---|
Board |
GameEventBoard.getBoard()
Return the Board
|
Modifier and Type | Method and Description |
---|---|
void |
GameEventAcceptAndWin.parse(java.lang.String s,
Board b)
Parse the string that created this GameEvent.
|
void |
GameEventResign.parse(java.lang.String s,
Board b)
Parse the string that created this GameEvent.
|
void |
GameEventDouble.parse(java.lang.String s,
Board b)
Parse the string that created this GameEvent.
|
void |
GameEventFirstMove.parse(java.lang.String s,
GameEventFirstRoll firstRoll,
Board board)
Parse either "
It's your turn to move. " or "dickbalaska makes the first move. "
along with the first dice. |