See: Description
Class | Description |
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AnimateEvent |
Abstract Base Class for the animation events.
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AnimateEventAcceptAndWin |
A Player has accepted the resign offer.
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AnimateEventBoard |
Encapsulate a "Board" line from fibs.
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AnimateEventCantMove |
Run the "Can't Move" animation.
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AnimateEventDiceRoll |
Run the dice roll animation.
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AnimateEventDouble |
Run the double animation
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AnimateEventFirstRoll |
Run the First Roll animation.
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AnimateEventMove |
Run the dice move animation.
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AnimateEventPleaseAcceptOrRejectDouble |
Tell the GUI (to tell the user) to "Please Accept or Reject Double."
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AnimateEventPleaseAcceptOrRejectResign |
Tell the GUI (to tell the user) to "Accept or Reject the resign."
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AnimateEventPleaseMove |
Tell the GUI (to tell the user) to "Please Move x pieces."
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AnimateEventPleaseRollOrDouble |
Tell the GUI (to tell the user) to "Please Roll or Double."
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AnimateEventRejectResign |
A Player has rejected the resign offer.
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AnimateEventResign |
Run the resign animation
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AnimateManager |
Manage animating game events
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BoardPane |
Draw a backgammon board.
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Enum | Description |
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AnimateEvent.Type |
A game event type.
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