public class AnimateEventCantMove extends AnimateEvent
AnimateEvent.Type
offset, who
Constructor and Description |
---|
AnimateEventCantMove() |
Modifier and Type | Method and Description |
---|---|
int |
getDuration()
Get the number of milliseconds to execute this AnimateEvent
|
AnimateEvent.Type |
getType()
Get the
AnimateEvent.Type of this AnimateEvent |
boolean |
isGui()
Is this a Gui event? That is, is the game waiting for user input?
|
getOffset, getWho, setOffset, setWho
public int getDuration()
AnimateEvent
getDuration
in class AnimateEvent
public AnimateEvent.Type getType()
AnimateEvent
AnimateEvent.Type
of this AnimateEventgetType
in class AnimateEvent
public boolean isGui()
AnimateEvent
isGui
in class AnimateEvent